Flight Sim
OpenGL 3D engine in Lisp: flying a ship in space
2013
flight-sim is a simple space flight simulator written in Lisp (tested only in SBCL) with cl-opengl and sdl. Right now it’s mostly still in tech demo stage
So far the controls are simple.
A - Forward acceleration
Requires: ASDF cl-opengl cl-glu lispbuilder-sdl
To try: $ sh run.sh
Media
The ship sitting in space with a field of diamonds:
The ship firing its main thruster: